GDC 2017
Animating 'Dauntless': Slaying AAA Animation on the Indie Scale
Animating an Agent of Mayhem
Animation Bootcamp: A Study of Creature Animation in Film and Games
Animation Bootcamp: Animation Microtalks
Animation Bootcamp: Cuphead Process and Philosophy
Animation Bootcamp: Pushing Boundaries: Anim Expansion Packs for 'The Witcher 3 Wild Hunt'
Animation Bootcamp: The First Person Animation of 'Overwatch'
Animation Bootcamp: Motion Capture Performance: An Actors Approach
Animation Bootcamp: Tricks of the Trade
Animation Bootcamp:" 'Uncharted 4' Animation Workflow" & "Animation Prototyping'
Physics Animation in 'Uncharted 4: A Thief's End'
The Animation Pipeline of 'Overwatch'
Cinematics and Storytelling with Unity (Presented by Unity Technologies)
Cozmo: Animation Pipeline for a Physical Robot
Improving the Culture of Critique: Communicating Across Disciplines
Motion Warping in 'Gears of War 4': Doing More with Less
https://yankooliveira.com/gdcvault/
Animating an Agent of Mayhem
Animation Bootcamp: A Study of Creature Animation in Film and Games
Animation Bootcamp: Animation Microtalks
Animation Bootcamp: Cuphead Process and Philosophy
Animation Bootcamp: Pushing Boundaries: Anim Expansion Packs for 'The Witcher 3 Wild Hunt'
Animation Bootcamp: The First Person Animation of 'Overwatch'
Animation Bootcamp: Motion Capture Performance: An Actors Approach
Animation Bootcamp: Tricks of the Trade
Animation Bootcamp:" 'Uncharted 4' Animation Workflow" & "Animation Prototyping'
Physics Animation in 'Uncharted 4: A Thief's End'
The Animation Pipeline of 'Overwatch'
Cinematics and Storytelling with Unity (Presented by Unity Technologies)
Cozmo: Animation Pipeline for a Physical Robot
Improving the Culture of Critique: Communicating Across Disciplines
Motion Warping in 'Gears of War 4': Doing More with Less
https://yankooliveira.com/gdcvault/
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