Mensagens

A mostrar mensagens de maio, 2019

Wiggle Bones - Blender

Archery in The Pathless: Timing, Not Aiming

Celeste's Movement | Mix and Jam

Ep. 4 No Cheap Excuses

Speedflow

Blender - Procedural Mesh

The Making Of How To Train Your Dragon - Finding the Story

How to Become an Animator with Blue Sky Animators

Freelancing

Unreal Fest Europe 2019

First Person Perspective Research Material

Emilia Clarke - Daenerys Tells All!

Running and jumping like a horse

Why does your character move? Be specific = better animation

Cinematic: "Safe Haven"

Workflow breakdown of an attack

Breath of the Wild's Stasis Rune | Mix and Jam

Unity Tutorials

Blender rigging channels

Introducing the Animation Rigging preview package for Unity 2019.1

FACING THE ENDGAME: THANOS

Nintendo Animations

The Power of Myth

Joseph Campbell: The Hero with a Thousand Faces

AI Learns Tracking People In Videos

Create a Physics Based Fighting Game in Unity

mGear: Rigging Framework

God of War - Raising Kratos

Mindset For Success - Gary Vaynerchuk

Tales of Alethrion S02

THE WINDSHIELD WIPER - trailer

Studying Game Animation Principles

Tenchu: Stealth Assassins (1998)

An Introduction to Physics-based Animation

Overwatch's Dragonstrike | Mix and Jam

How to Animate a 2D Fighting Game

Ian Cheng Interview: A Portal to Infinity

Invoice, timelines, goals, apps, what can we do and learn about that?